Devlog [10/24/2024] : Spacestations
Forsaken Legacy: Dawn of Shadows » Devlog
Update 10/24/2024
Spent alot of time building procedural generation of spaceStations.
- Target in target window now rotates slightly for a bit more flair :)
- Added ability to warp between targets, you can warp to anything further away than 100km.
- Targeting addion: Tab targetting. You can now target things but hitting tab, clicking on them in the overview, or clicking on the icon in space.
- Procedural generation of spacestations! starting spaceStations are created to get the economy running by attaching multiple different component types together to create the station, 5 are generated in the starting sector.
- Working on interaction components for docking with stations and warpgates
Files
index.zip Play in browser
Oct 24, 2024
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Forsaken Legacy: Dawn of Shadows
4X Space-Sim Strategy RPG
| Status | In development |
| Author | RGreen |
| Genre | Strategy, Role Playing |
| Tags | 3D, 4X, Economy, Exploration, Procedural Generation, Sandbox, Singleplayer, Space Sim |
| Languages | English |
| Accessibility | Configurable controls, Interactive tutorial |
More posts
- [Devlog 11/2/2025]: Title Screen & Demo WIP8 days ago
- Devlog [10/04/2025]: Working on Fleet Combat38 days ago
- Devlog [12/19/2024]: Economy Window & Bug FixesDec 19, 2024
- Devlog [12/12/2024]: Big UpdateDec 12, 2024
- Devlog [11/28/2024]: Galaxy MapNov 28, 2024
- Devlog [11/25/2024]: Docking/Warpgates/NpcsNov 25, 2024
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