Major Update - Build 1.0.7!
Procedural RPG Dungeon Crawler » Devlog
New Party System added!
Major Update - 1.0.7
- Added a Title Screen.
- Added a Character Creation Screen.
- Started work on a Central Hub area where player will be able to buy/sell/get quests in-between dungeons (only has 1 npc inside a building so far that will teleport you to dungeon).
- You can now get rid of items by dragging them from inventory and dropping them on the ground.
- Added comparison tooltips so you don't have to constantly open equipment window to see if what you are wearing is better.
- Equipment window and character status window combined together into one window: Character Overview.
- Fixed a bug where closing inventory with hotkey while mousing over an item would make tooltips remain active.
- Semi-fixed a bug with boomerang blade (don't know how to reproduce so cant 100% fix yet). It will no longer mess up equip graphic when it comes back when bug occurs.
- HP regen now works properly.
- Added item effects: Health%, HpRegen%, MpRegen%, Strength%, Endurance%, Agility%, Luck%, Intelligence%, Wisdom%, Defense%.
- Added item rarity on top of item quality, Now items can also be: Normal, Uncommon, Rare, Heroic, Mythic, or Legendary.
- Added level requirements to items of a higher level than player.
- NPCs now have a 30% chance for each slot to get equipment per spawn, and a 50% chance per item they have to drop it upon death.
- Attributes no longer increase upon leveling up, instead you gain Attribute Points which you can now spend to raise whichever attribute you want.
- Defense calculation rebalancing, Damage Reduction stat removed.
- Now that there are multiple zones I added a fade in/out sequence as well as a title pop-up indicating the zone you are entering.
- Enemies in Dungeon can vary in level now, being up to 5 levels higher than the current dungeon Level.
- Reworked the way stats are calculated for ranks on enemies, now higher ranks are rarer but they will be much stronger when encountered. Example: An elite (rank 1) is 2x stronger than a normal (rank 4) and a Boss (rank 1) is 2x stronger than a elite (rank 4) etc.
- Restricted attacking and using offensive skills in the Central Hub area.
- Increased XP required to reach Level 2 from 30 to 50, leveling up was too easy.
- Add party system and party window, since it is still a WIP you can currently add/remove/reroll your party members freely to test it out.
Files
Build-1.0.7.zip 27 MB
Feb 14, 2024
Get Procedural RPG Dungeon Crawler
Procedural RPG Dungeon Crawler
Status | In development |
Author | RGreen |
Genre | Role Playing, Action |
Tags | 2D, Action-Adventure, Dungeon Crawler, Indie, Procedural Generation, Singleplayer, Top-Down, Unity |
Languages | English |
More posts
- Update 1.1.0Feb 26, 2024
- Update 1.0.8Feb 18, 2024
- Update 1.0.6 - Lots of Stuff!Feb 07, 2024
- Update - 1.0.5 [Balancing]Feb 04, 2024
- Update - 1.0.4Feb 01, 2024
- Downloadable Version AddedJan 21, 2024
- Update - 1.0.2, Lots of Additions!Jan 21, 2024
- Major Update - Build 1.0.1Jan 18, 2024
- UpdateJan 17, 2024
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